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How Games Get Balanced Game Maker

Balancing a game is one of the most complex pursuits in game development - especially when you're dealing with a cast of completely distinct and diverse ...

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Support me on Patreon! https://www.patreon.com/ArchitectofGames Follow me on Twitter! https://twitter.com/Thefearalcarrot Balancing games is difficult.

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Let's examine the elements that make up "game writing." Plot, characters, and lore all have to be balanced depending on the type of game you're ...

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Subscribe to Core-A Gaming! http://bit.ly/1PQ61ek Support us on Patreon! http://patreon.com/coreagaming/ Like ViewSonic Gaming on FB!

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Playing Pyre over Christmas got me thinking about feedback loops: the reward structures in games that can reinforce or balance out winners and losers. In this ...

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A designer's job often involves making sure players are experiencing the game in the most fun or interesting way. In this video, I look at examples of games that ...

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Why do some games keep us rapt and entertained until the closing credits, while others fizzle out and end up on our pile of shame? Let's look at some key ways ...

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In this 2018 GDC talk, The Pokemon Company's Dylan Mayo sets some base truths and examines the curves of some of the biggest games in the CCG space, ...

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Arcade classics were all about high scores and personal bests - but can scores still be relevant when mixed with more modern game design? Let's find out!

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One of my most requested video topics is combat systems. So let's look at everything from Bayonetta and Yakuza, to Batman and God of War, to break down the ...

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Progression systems in games are far too often designed as Skinner boxes: psychological traps that feed us carefully measured rewards to create habit-forming ...

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Start your Squarespace free trial today at http://www.squarespace.com/snoman and use the code SNOMAN to get 10% off your first purchase. Idle games and ...

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Hello everyone! Here I am with another Game Maker video after a very long time. I apologize for being away for many months. In this video I will showcase a first ...

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Hello! I am here to help anyone who wants to make games at a grade-A finished quality level. If you have a problem involving the code used in the video or ...

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Ever wondered why certain balancing changes take place when it comes to your favorite Dark Souls game? Is it because developer wants to support the ...

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Making a strong trailer for your game can be a huge challenge, so I've collected a bunch of tips and best practices from the industry's top trailer makers.

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I highly suggest those with more interest to watch Alex Jaffe's video about balancing fighting games around community win rates and character usage based on ...

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Multistreaming with https://restream.io/ Hello, I hope you're having a great day, thanks for tuning in. Monday to Wednesday we work on a new simulation / RPG ...

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When we talk about good AI, we often think about highly efficient and aggressive enemies in shooters like FEAR and Halo. But surely there's more to good ...

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How do you make good games? Huge question, but let's try to break it down! Get the The Complete C# Masterclass for only $9,99! https://bit.ly/2OiRWMV ○ This ...

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